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In practice, there are usually hundreds of actors in a level and each actor could have tens of properties, it is painful to set/get actor's property, you need firstly to locate the actor in outliner and then have to switch to the detail panel to search for the right component and then the right property to check or modify. Besides, as a programmer, I always prefer keyboard than mouse, so I wrote this plugin to enhance the console command line to support to get/set scene actor's properties with certain level of intellisense.

Since this plugin enables you to modify most of the actors' properties via console command line, I call it Zillion Command Query.


Technical Details

Features:

Introduce a new console executor -- Zillion Comand Query from which you can

  • Add Chinese Localization support in v2.2(UE5.2)
  • Now support runtime property set/get (experimental in v2.1)
  • Set/Get most of the actors' properties
  • Support bool, enum, numeric, struct, class, array, set, map properties
  • Support batch editing properties by using wild chars
  • Support executing commands of other executors which avoid from switching between consoles (e.g. you can run CVar commands in the Zillion Command Query)
  • Support Undo/Redo

Code Modules:

  •  Zillion Command Query (Editor)


Number of Blueprints: 0

Number of C++ Classes: 5

Network Replicated: no

Supported Development Platforms: Win64

Supported Target Build Platforms: n/a

Documentation: https://1drv.ms/b/s!ApiPqdl71hNkoD12AWvLNLn1ORJr?e=ttQkWF

Important/Additional Notes: Only support in Editor & PIE mode.

C
ClaudeZhou
All Assets by Author
9.67 
Platforms Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.1
Tags EDITOR TOOL, CONSOLE VARIABLE, EDITOR UTILITY
Release date 11.02.2022

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