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World Partition Assistant adds an outliner for managing actors in editor and play-in-editor worlds. For editor worlds, the outliner displays actors in their editor cell, each cell/actor load status, and allows loading/unloading editor cells. For play-in-editor worlds, the outliner displays actors in their streaming level, each level/actor load status, and any actors spawned during the play-in-editor session.

[Demo: Video]

Technical Details

Editor Outliner Features:

  • Displays actors (loaded, unloaded, and spawned) in the editor cell containing their streaming origin
  • Displays the load status of editor cells and actors
  • Displays the editor cell containing the camera in bold blue
  • Supports loading/unloading editor cells via context menu option
  • Supports moving to editor cells via double-click or context menu option


Play-In-Editor Outliner Features:

  • Displays actors (loaded, unloaded, and spawned) in their streaming level
  • Displays the load status of streaming levels and actors


Additional Features:

  • Supports focus/selecting actors via double-click or context menu option
  • Supports selecting actors in editor cells/streaming levels via context menu option
  • Displays the number of actors (loaded and unloaded) in editor cells/streaming levels
  • Displays selected actors (loaded or unloaded) and containing editor cell/streaming level in orange


Code Modules:

  • WorldPartitionAssistant (Editor Module)


Number of Blueprints: 0

Number of C++ Classes: 24

Network Replicated: No

Supported Development Platforms: Windows, MacOS, Linux

Supported Target Build Platforms: Windows, MacOS, Linux

Documentation: See included Docs folder

Demo: Video

FI
Fizzle Interactive
All Assets by Author
67.76 
Platforms Windows 64-bit, MacOS, Linux
UE Versions 5.0 - 5.2
Tags EDITOR TOOL, NoAI, WORLD PARTITION, OPEN WORLD, CODE PLUGIN, PRODUCTIVITY
Release date 17.01.2023

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