Technical Details:
Rigged: Yes
Rigged to Epic skeleton: Yes
(pelvis, spine_01, spine_02, spine_03, head, neck_01, clavicle_R, clavicle_L, upper_arm_L, upper_arm_R, lower arm_L, lower arm_R, hand_L, hand_R, eye_L, eye_R, thight_L, thight_R, calf_L, calf_R, foot_L,Foot_R, ball_L, ball_R, five fingers_L, five fingers_R, breast_l, breast_r, buttock_r, buttock_l, upperarm_twist_01_r, upperarm_twist_01_l, lowerarm_twist_01_r, lowerarm_twist_01_l, thigh_twist_01_r, thigh_twist_01_l, calf_twist_01_r, calf_twist_01_l, weaponJoint )
If rigged to the Epic skeleton, IK bones are included: Yes
(ik_hand_r,ik_hand_l,ik_hand_gun,ik_foot_r,ik_foot_l)
Animated: No, only demo animations
Number of characters: 1
Vertex counts of characters: 52947
Polygons counts of characters: 44736 (triss 89211)
Number of Materials and Material Instances: 9 materials + 12 materials instances
Number of Textures: 44
Texture Resolutions: 4096x4096 for body and hair
1024x1024 for eyes,
2048x1024 for jaw
2048x2048 for swimsuit, water rifle
Supported Development Platforms:
Windows: Yes
Mac: Yes