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WATCH TRAILER

*Creating Weapons In-Game*

With Weapon Forge, you now have the ability to create and generate weapons IN-GAME with stats.

*Pick Your Components, Style your Weapon*

In Weapon Forge, you have the option of changing out the key parts that make up a weapon, starting from:

The Handle

The Pommel

The Handguard

The Wrap

And finally the Blade!


After you forge it, you STYLE it.

Choose the style of each component you used to make your weapon!

Alligator skin handle? You bet. Gold pommel? Why not, mi'lord.

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*Unique Weight and Damages*

With Weapon Forge, even the components that make up your weapon will affect damage and animation speed.

The weight of blades, handguards and handles are taken into account when your create your weapon (Or randomly generate it!). As well as the damage output made by the blade of your choice!

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*Your Weapon Changes Your Animations*

With Weapon Forge, changing Animation blueprints based on weaponry is easy! Just drag in your animations (Or use the example animations) and take advantage of the easy system in place. Hold your weapon the way it's meant to be held.

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*Generate Randomized Weapons on a Dime!*

Don't feel like creating and styling your weapon? No problem! Drag and drop the "WF_RandomizedWeapon" into your level, hit "Play" and see what weapon it makes! Remember, it has stats, so it's the same as anything you could make yourself!

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Technical Details

WATCH TRAILER

Number of Blueprints: Widgets: 2 Other Actors: 7

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: Link

Important/Additional Notes: The trailer and screenshots were taken in Unreal Engine 4.26, so appearances may differ between later versions.

W
WeaponForgeUE
All Assets by Author
4.88 
Platforms Windows 64-bit
UE Versions 4.26 - 4.27, 5.0
Tags REALISTIC, NoAI, MEDIEVAL, MODULAR, WEAPONS, BLUEPRINTS, CREATION
Release date 16.10.2022

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