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Adds a custom Retainer Box called "Deformer Retainer Box" inside UMG that allows widgets under it to be deformed.


NOTE: Like the Unreal Retainer Box, it only works when playing the game, NOT in the UMG editor. So adjusting the settings, then playing the game is how to iterate.


Instructions:

Simply add any widget under it and set its settings to your needs.

Technical Details

Features:

  •  Adds a custom Retainer Box called "Deformer Retainer Box".
  •  Deformer Retainer Box deforms widgets under it. Adjust the settings in the details panel to your needs.
  •  Update the settings at runtime if you want to animate the deformation values.

Number of Blueprints: 2 materials and 2 material functions.

Number of C++ Classes: 3

Network Replicated: No, no need to.

Supported Development Platforms: Only Win64 is tested.

Supported Target Build Platforms: Only Win64 is tested.

Documentation: https://docs.google.com/document/d/1svZpGf6Rj2HDdlmhxOm2cn_u6lPrA7TfDjaOWsfxgz8/edit?usp=sharing

4.83 
Platforms Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.1
Tags UMG MATERIAL, HUD, MATERIALS, SCI-FI, DEFORMATION, STYLIZED, UMG, USER INTERFACE
Release date 22.02.2022

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