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Overview video

Feature list

Demo


The TPS Character System v2 takes the amazing TPS Character System to new heights and, for the first time, brings an advanced animation system. Along with powerful shooting mechanics for creating an amazing gameplay experience, and an upgraded system architecture with high modularity and scalability, the TPS Character System v2 allows developers to do things they never could before.


  • Advanced Movement Abilities. TPS Character System v2 comes with the advanced animation system. It has the new prone state, updated stand and crouch states. Also TPS Character System v2 has new low and high cover climbing abilities with other powerful features.
  • Inventory System & Weapon Wheel. The new inventory system supports primary and secondary weapons, as well as equipment slots. Additionally, it features amazing HUD modules such as a weapon wheel that allows players to switch weapons easily.
  • Powerful Shooting Mechanics. The system delivers exceptional performance and flexibility in tuning firearm settings. With new predictive recoil and fully customizable bullet spread, it achieves a new level of firearm feeling. Additionally, it features a new visual effects system with an amazing sound system and player camera shake component, creating an excellent impression.
  • Various Equipment. TPS Character System v2 was designed to maximize the capabilities of using various types of equipment. The system supports lethal equipment, tactical equipment, and support equipment.


The product will improve constantly. If you have any questions, please feel free to reach out to me on Discord or via email.

Road Map

Patch Notes


Contacts

Discord

gameparts.main@gmail.com

Technical Details

This project uses the Animation Starter Pack by Epic Games, sound and SFX from Shooter Game Template. Also the pack includes content from Project Lyra. All features support full network replication. Blueprints are fully commented and clear.


Main Features 

  • Stand, crouch, prone
  • Sprint
  • Climbing and jump over covers
  • Ragdoll 
  • Jumping
  • No firearm locomotion state
  • IK foot 
  • Health
  • Armor
  • Endurance
  • Advanced third-person player camera
  • Character sounds 
  • Inventory system
  • Weapon wheel
  • Crosshair 
  • Weapon HUD module
  • Support auto, semi, burst, bolt / pump action and single shot.
  • Hit-scan principle. 
  • Predictive recoil
  • Bullet spread
  • Visual effects: muzzle flash, drop shell, trail, vfx on hit place and more. 
  • Sound effect
  • Player camera shake 
  • Damage system
  • Firearm holding animation
  • Reload animation 
  • Shooting animation
  • Switching weapons
  • Throw, set, use equipment animation
  • Lethal equipment
  • Tactical equipment
  • Support equipment


Full Feature list


Supported Platforms: PC

Documentation: Manual

Number of Blueprints: 78

Input Mappings: Gamepad, Keyboard, Mouse

Network Replicated: Yes

GP
Game Parts
All Assets by Author
78.95  53.68 
Platforms Windows 64-bit
UE Versions 5.1 - 5.2
Tags MULTIPLAYER, BLUEPRINTS, SPRINT, INVENTORY SYSTEM, NoAI, EQUIPMENT, JUMPING, REPLICATED, PRONE, THIRD PERSON SHOOTER, CAMERA SYSTEM, WEAPON SYSTEM, TPS
Release date 08.04.2023

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