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Subtitles UMG provides more control over the built-in Subtitles and Dialogue system. This is a simple-to-use plugin that lets you to bind an event to the engine's internal event when new subtitles are called from Play Dialogue events.

It's useful for cinematic sequences, narrative events and virtual production when you want to customize the look of the built-in Dialogue system without writing any C++.

The text from these events is exposed to you in the linked function, allowing you to take control of subtitle parameters (e.g. font, size) and displaying them in different views (e.g. desktop, mobile, VR).

A widget base class "SubtitleUMG" can be sub'classed as a User widget, with a Blueprint event, for when the subtitles are called. A global event is also available.


Technical Details

Features:

  •  Binds an event to the engine's internal event when new subtitles are called from Play Dialogue events.
  •  Exposes text from internal events so you can take control of subtitle parameters in views
  •  Provides base class for subclassing as a User widget

Code Modules:

  •  SubtitleUMG

Number of Blueprints: 1

Number of C++ Classes: 2

Network Replicated: (Yes/No) No

Supported Development Platforms: Windows, Android, SteamVR

Supported Target Build Platforms: Windows, Android, SteamVR

Documentation: https://plugins.mod.studio

Example Project: 1 Engine Content sample included


M
mod.studio
All Assets by Author
6.77 
Platforms Windows 64-bit, Other, Android, Windows 32-bit, iOS, MacOS, Oculus
UE Versions 4.27, 5.0 - 5.1
Tags DIALOGUE, SUBTITLES, NoAI, BLUEPRINTS, VIRTUAL PRODUCTION
Release date 06.04.2022

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