Generate up to 250 unique staff mesh combination and further customize them by changing their color, emissive hue and emissive power.
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Features:
Number of Unique Meshes: 20
Collision: Yes
Vertex Count: ~1000
LODs: No
Number of Materials and Material Instances: 1 Master, 20 Instances
Number of Textures: 80
Texture Resolutions: 4K
Supported Development Platforms:
Windows: (Yes/No)
Mac: (Yes/No)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes:
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