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Example video

Demo


* Since 5/3/2023 some animations where changed, please refer to the Demo for the updated animations (landing, moving and running on rails animations).


Use Splines to create Grind Rails that can be easily added to your levels. They adapt to height and have movement logic; the Character just needs to land on top of it. You can change the mesh of the rail and its base, also the materials and how many supports it should have.


  •  The project includes coins and power ups that can be placed around the level. The Bolt power up increases Speed on Rails.
  •  The logic can be added to another Character: just implement an Interface and copy some nodes and variables to the new Blueprint.


Notes are added inside Blueprints to help you change the logic if needed. A default Third Person Character implements the movement on Rails, you can adjust many parameters.


5/3/2023: Changed 3 animations (the ones used while landing, moving and running on rails). Changed the Support Base Mesh. Changed the footsteps and coin SFX. Added 4 new variables in the ThirdPersonCharacter_BP to adjust the Launch Velocity after jumping from the rail so it reflects the momentum the Character carries (thank you for the suggestion, KadenKitsune!).


---- Attribution ----


The following assets are included in this product:


  1. "Low Poly Coin 3D" (https://opengameart.org/content/low-poly-coin-3d) by iamsujitcu is dedicated to the public domain under CC0
  2. "Bolt" (https://opengameart.org/content/bolt) by Savino is dedicated to the public domain under CC0
  3. "Robotic City" (https://opengameart.org/content/robotic-city) by section31 is dedicated to the public domain under CC0
  4. "Footsteps On Cloth" (https://freesound.org/people/MikeFozzy98/sounds/670108/) by MikeFozzy98 is dedicated to the public domain under CC0
  5. "Jump Landing Sound" (https://opengameart.org/content/jump-landing-sound) by MentalSanityOff is dedicated to the public domain under CC0
  6. "Metal_interaction2" (https://opengameart.org/content/metal-interactions) by qubodup is dedicated to the public domain under CC0
  7. "Scrapes" (https://opengameart.org/content/scrapes) by AntumDeluge is dedicated to the public domain under CC0
  8. "Dreamy Beeps" (https://freesound.org/people/Eponn/sounds/531508/) by Eponn is dedicated to the public domain under CC0
  9. "Spacey 1up/Power up" (https://freesound.org/people/GameAudio/sounds/220173/) by GameAudio is dedicated to the public domain under CC0

Technical Details

Features:


  • One Spline Mesh BP used to build Rails.
  • A test Level with Rails to move around.
  • The Third Person Character BP includes all the logic to grind and sprint on Rails.
  • You can change the Rail material, number of supports, length and height.
  • Coin and Power Up BP to increase Speed.
  • Coins can be grabbed but the logic after that depends on what the user needs for the project.


Number of Blueprints: 6

Input: Gamepad, Keyboard and Mouse

Network Replicated: Not tested

Supported Development Platforms: Tested on Windows 64 bit

Windows: Yes

Mac: Not tested

Documentation: Import to a new character

Important/Additional Notes: This product uses 4 Particle Systems from Epic's Infinity Blade for Demo purposes

RJ
Raul Jaramillo
All Assets by Author
7.59 
Platforms Windows 64-bit
UE Versions 4.27, 5.1
Tags RAIL, CHARACTER MOVEMENT, SPLINE MOVEMENT, COSTRUCTOR, SPLINE, BLUEPRINTS, GRINDING, RAILING
Release date 28.04.2023

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