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Unreal Engine Simple Music Player System

(Blueprint's Only)

Awesome Music System for your game, add multiple tracks and play them after one another.

Functions: Replay, Next, Pause, Volume UP, Volume DOWN.

Max Tracks: 15 (You can add more yourself, description is in the Blueprint's)

Music player will wait for prev track to end, then it will select the next track.

NOTE: The same track will never be played twice in a row.


The project comes with 2 Non-Copyrighted Tracks.

NCS (NoCopyrightSounds)

Egzod & Maestro Chives - Royalty (ft. Neoni) [NCS Release]

MILANE & Greg Aven - Like You [NCS Release]


If you need any help, please join our community & make a ticket.

https://www.coding-community.com

Technical Details

Features:

  •  How to get it started: Drag the MusicPlayer Actor in your scene, after doing this, the Music System will work.
  •  To Edit the Tracks, open the MusicPlayer, and Edit the Track Variables (You can simply change the Audio File of the Variable)
  •  If you want to add more than 15 Tracks, The blueprint has comments to explain you what to do.
  • Several hotkeys to control your music, (Replay, Next, Pause, Volume UP, Volume DOWN.)

Number of Blueprints: 2

Input: P, N, R, C, V.

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Documentation: The Documentation is inside the Blueprint's.

Important/Additional Notes: As mentioned above, if you need help, join our community and create a ticket: https://www.coding-community.com

D-UE
DeadEagle - Unreal Engine
All Assets by Author
4.74 
Platforms Windows 32-bit, Windows 64-bit
UE Versions 5.0 - 5.1
Tags BLUEPRINTS
Release date 23.04.2022

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