Features:
124 unique static meshes, hand-sculpted in Zbrush. Bricks, walls, statues, bones, 3d giant spider webs, candles, torches, etc.
Nanite support.
20 easily-adjustable blueprints with pre-assembled dungeon pieces and exposed parameters.
Easily adjustable shaders with 4 levels: bottom, mid, top and grunge.
Parallax Occlusion shaders for tiling materials.
Environmental effects (dust, candle flame, torch flame, local volumetric fog, blowing smoke).
Demonstration map with 2 different lighting scenarios.
World-aligned material for Nanite meshes to ensure variety.
Lots of smaller kit-bash pieces to create your own decorations and wall types.
Texture Sizes:
1 7094x3547
103 4096x4096
21 2048x2048
3 1024x1024
3 256x256
1 256x16
Collision: Yes, automatic
Vertex Count: 131,974 to 4
LODs: No, full Nanite support.
Number of Meshes: 124
Number of Materials and Material Instances: 81
Number of Textures: 132
Supported Development Platforms:
Windows
PlayStation 4/5
Xbox
Supported Target Build Platforms:
Windows
PlayStation 4/5
Xbox