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  • update - fixed some bugs, added a mustache of 3 types for a mask, armor at the neck
  • Only for the 5th version of the engine, in the 4th the fabric simulation does not work well, breaks the normals and looks broken. Skeleton - ue4
  • animations and some textures are not included in the project
  • Modular samurai, some things are not compatible with each other (for example, cloaks with armor)
  • 52 face blendshapes for face animation + 4 to change the nose, eyes and chin
  • You can add a scar to face, in any place (except for the uv seam)
  • 4 texture colors for the face
  • the color can be changed almost everywhere
  • you can change the texture (of the color) on the clothes
  • you can add your own mask (black and white) like hieroglyphs or a badge, on a raincoat, a hat (watch the video)
  • the simulation of the fabric goes through the substitution of grids, 1 grid for simulation affects the main one, the grid for simulation is hidden by a transparent material (this is how work ropes, skirt, vest, thigh armor,coat) some parts have their own physics asset
  • the spine_01 bone is shifted up, the foot_L/R bone is shifted down( take into account when retargeting)

1 head, hand short-long

4 shirt

2 pants

4 hat

3 helmet

vest, coat fabric, coat grass

3 armor hand

4 armor torso

4 shoulder armor

4 armor leg

3 shoes

3 armor thigh

2 belt

headband

4 masks

6 acces for helmet

2 horns for helmet

4 skirt thigh armor

rope- helmet, chest (armor)

rope- for body (winding)


  • additional bones

cc_shoulder_armor_01_R

cc_shoulder_armor_01_001_R

cc_shoulder_armor_01_L

cc_shoulder_armor_01_001_L


Technical Details

------VIDEO-----

Rigged: Yes

Rigged to Epic skeleton: Yes (ue4)

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters:20k-75k ( the heaviest armor is about 140 thousand triangles with accessories )

Number of Materials and Material Instances:15/42 (uv-hat, body, fur, eye, shirt, belt-coat, pants-shoes, armor1, armor2, armor3, acces, skirt, armor leg, opasity)

Number of Textures:101

Texture Resolutions: 512-8k (8k shirt ,the rest of the clothing is 4k)

Supported Development Platforms:pc

Windows: Yes

Mac: not tested

Documentation: https://docs.unrealengine.com/5.0/en-US/modular-characters-in-unreal-engine/

Important/Additional Notes:no

387.27 
Platforms Windows 64-bit
UE Versions 5.0 - 5.1
Tags ASIAN, CUSTOMIZABLE, FACE MORPH, CHARACTER, NoAI, REALISTIC, MODULAR, FACIAL BLENDSHAPES, SAMURAI, WARRIOR
Release date 13.03.2023

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