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Update 22-09-28:

  • Fixed an issue causing crashes in UE5;


With this utility you can:

  • Edit packed textures (textures with different informations on each RGB Channel, e.g. roughness, metallic, masks, etc);
  • Unpack packed textures into grayscale textures, outputing each channel into individual ones;
  • Package textures from grayscale ones (injecting grayscale images into any of the RGB channels);
  • Swap channels (e.g. moving green channel to red channel, etc);
  • Select one of the channels as the "output data", meaning that texture's resolution and path will be used to output the final content;
  • Browse to the channels or the output content with a single click on the tool;


IMPORTANT: Remember to Enable the "Editor Utility Scripting" plugin, and to run it, right-click on "UBP_RGBRepacker" and choose "Run Editor Utility Widget".

Technical Details

Features:

  •  Pack RGB textures from grayscale ones
  •  Unpack RGB textures to grayscale ones
  •  Swap RGB channels on the fly


Number of Blueprints: 1

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Product images contain the whole explanation about the functionalities and how-to's

Important/Additional Notes: Editor utility only.

ER
Emerson Rosa
All Assets by Author
23.96 
Platforms Linux, Windows 32-bit, Windows 64-bit, MacOS
UE Versions 4.22 - 4.27, 5.0 - 5.2
Tags RGB PACKER, RGB REPACKER, UNPACK, BLUEPRINT UTILITY, NoAI, CHANNEL PACKER, CHANNEL MIXER, PACKED, EDITOR SCRIPT, TEXTURES
Release date 13.08.2022

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