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RB - Lag Compensation is a plugin for Unreal Engine that provides a component to realize hit confirmation with lag compensation by server rewind. The plugin has been successfully tested to 2 seconds latency.


It includes hit confirmation with line, box, sphere and capsule trace. Fully settable and exposed to blueprint.


https://orbital-market.com/product/rb-lag-compensation-plugin

Technical Details

Features:

  • Lag Compensation Component exposed to blueprint
  • Single/Multi hit confirmation with trace, box, sphere and capsule
  • Server rewind
  • Latency calculation


Code Modules:

  • RBLagCompensation, Runtime


Number of Blueprints: 4

Number of C++ Classes: 1

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://www.youtube.com/watch?v=Va9Si3PFbb0


If you encounter a bug or need help integrating our plugin into your project, please contact us on our Discord or via email contact@renegade-bananas.com.

RB
Renegade Bananas
All Assets by Author
29.60 
Platforms Windows 64-bit
UE Versions 4.27, 5.0 - 5.1
Tags LAG, HIT CONFIRMATION, SERVER REWIND, MULTIPLAYER, NoAI
Release date 27.01.2023

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