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This is an easy to use, tile based dungeon generator to kickstart your procedural projects. Simply drop the main blueprint into your level, set the room scale and number of rooms and start generating out your structures. Adjust the linearity, and complexity of the dungeon to find the shape and style that fits your project.

Each room type has its own unique mesh pallet with an array for each building block to add even more variation. Add custom meshes for as many room types as you desire and even adjust the heights of the rooms pre-generation.

This Plugin includes the main dungeon blueprint, a Data Table for editing room types, functioning doors and lights, and five example blueprints for adding procedural decorations. 

The project is built completely in blueprint to be as accessible as possible and includes full documentation here.

Technical Details

Features:

  • Tile based generation
  • Short and Tall room variations
  • Themed rooms with unique, customizable tile sets
  • Control over room size range, frequency, and linearity from details panel
  • Room specific blueprint spawning based on available floorspace and rarity
  • Themes and decorations easily set up and controlled from data sheet
  • Seed based generation that can be accessed by other blueprints for control and consistency 

Includes:

28 Unique Meshes

8 blueprints

1 Material

4 Material instances

Supported Development Platforms: Windows

Network Replicated: No

Documentation: Procedural Dungeon Generator

CA
Critchalow's Assets
All Assets by Author
23.96 
Platforms Windows 64-bit
UE Versions 4.27, 5.1
Tags PROCEDURAL, LOW POLY, ENVIRONMENTS, MODULAR, BLUEPRINTS
Release date 15.01.2023

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