You can very easily receive and send a communication via the port.
You can do a port search or do your own.
There are two ways to open the port:
- The one is controlling the receive flow.
- The other is that you check the receive flow when you need.
For the Bluetooth you need to make a junction with Windows.
Please see below for the details.
📚Click here
UE5 --> 1.7.8
UE4.27 --> 1.6.6
Under development:
The changes:
1.7.8
Fixed:
- With the Game Thread we could no longer receive data.
- Occasionally the port would remain open when using a separate Thread.
- When you open a port with EditorUtilityWidget you could not close it.
1.7.7
new node:
- DecimalToBWT61CL
- BinaryToHex
- StringToDecimal
- DecimalToString
- DecimalToHex
- HexToDecimal
change node:
- OpenComPort
- SetEventDetectedErrors
- DelegateDada
1.7.1
new node:
1.6.6
change node:
- open Port -> new option to create the Port instance on the level.
1.6.5
compatibility bug fix
1.6.4
new node:
- Set Event Detected Errors.
- Set Suspend Transmission
- Set Remove Suspend Transmission
- Create variable information in nodes.
change node:
1.5.0
new node:
- Get Port
- Get Control.
- Get TimeOuts.
- Set TimeOuts.
change node:
- Create Serial Port Info.
- Set Control.
Fixed:
- The port closes badly in the event of a sudden break.
1.4 ~ 1.3