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Video : https://youtu.be/rzZWwPKQW8U



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This is not only a fly function.


This is an Actor and Anim Blueprint component. The effects, shakes and animations are included in the project.

There are a lot of techniques and codes that you can use with another type of projects. And the installation is smart. Take a look at the video.


I'm sure you can use something even if you aren't doing a "fly" game.

Technical Details

Features:

  •  12 Blueprints
  •  4 Niagara Systems
  • 3 Special Animations (Mortal, Charge, FlyStop)
  •  14 Similar Animations (Locomotion)

Number of Blueprints: 12


Input:


Start Fly: "F"

Fly fast in camera direction: "Space"

Fly Slow Up: "Left Mouse"

Fly Slow Down: "Right Mouse"

Do a "Mortal" and start to fly: Walking and with "Left Mouse Button" pressed, press "F"


When flying with less than 400 of the ground you can Charge

Press "E" + "Space" and keep both. Then you realease the "E", but keep the "Space" and with the camera on the direction you want to go fast.



Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Not tested

Documentation: The video has a tutorial and inside the codes there are some texts.

14.65 
Platforms Windows 32-bit, Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags AIR, WIND, FLYING, FLY, HEROES, EDITABLE, ANIMATION BLUEPRINT, NIAGARA, ALSV4, NoAI, ELECTRIC, PARAMETRIZED, ELECTRICITY, TUTORIAL, POWER
Release date 25.04.2022

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