Ole Island is a small island with a watch tower and olive trees. Virtual texturing, nanite, player interaction and customazable material parameters and global wind. This product
supports Nanite for Unreal Engine 5.0+ (FOLIAGE DO NOT SUPPORT NANITE YET)
There are preset for summer/spring to change color of vegetation to make it easier for the user to change back and forth seasons. Change color and other parameters via material instances and global wind parameters to control wind. Virtual textures for olive trees and Runtime virtual texturing for landscape materials. Rocks and castle are nanite and also virtual textures so it is performant when compiled. (since virtual texture only works properly when u compile the project. You can get more information about virtual texturing from unreal engine documentation.)