The Night Vision set includes a variety of features such as different post-processing styles, sounds, and modular static meshes.
These assets can be used for both third-person and first-person views. The Night Vision glasses come with modular static meshes, allowing you to either attach them to your character's helmet or create a monocular system, depending on your preference. The textures simulate composite materials like carbon fiber and Kevlar, giving them a modern and stylish military appearance.
This Night Vision system utilizes a battery system, where the power gradually decreases over time, and players can pick up power sources to recharge. When the battery level becomes low, a red blinking battery UI component will alert the player.
You have the option to choose from different styles of Night Vision post-processing. The project offers three different styles, one based on a Post Process material, and the others based on Post Process settings.
Additionally, we have implemented useful features such as distance recording and a pedometer that calculates the number of steps taken by your character. You can save these variables or use them to create other logic, such as leveling up a character's skills or talents.
Blueprints have a built-in interactive help system that you can enhance.
+Sound Effects.
Support: we open for any questions or concerns.
**This project use cc0 fonts like:
Kenney Future
Sf Intellivised