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The Night Vision set includes a variety of features such as different post-processing styles, sounds, and modular static meshes.

These assets can be used for both third-person and first-person views. The Night Vision glasses come with modular static meshes, allowing you to either attach them to your character's helmet or create a monocular system, depending on your preference. The textures simulate composite materials like carbon fiber and Kevlar, giving them a modern and stylish military appearance.

This Night Vision system utilizes a battery system, where the power gradually decreases over time, and players can pick up power sources to recharge. When the battery level becomes low, a red blinking battery UI component will alert the player.

You have the option to choose from different styles of Night Vision post-processing. The project offers three different styles, one based on a Post Process material, and the others based on Post Process settings.

Additionally, we have implemented useful features such as distance recording and a pedometer that calculates the number of steps taken by your character. You can save these variables or use them to create other logic, such as leveling up a character's skills or talents.


Blueprints have a built-in interactive help system that you can enhance.

+Sound Effects.

Support: we open for any questions or concerns.





**This project use cc0 fonts like:

Kenney Future

Sf Intellivised

Technical Details

Features:

  1. The system offers multiple styles for Night Vision post-processing. The project includes three different styles based on post-process materials or post-process settings.
  2. The Night Vision set includes modular static meshes that can be placed on the character's helmet or used to create a monocular system. This allows customization of the appearance and functionality of the Night Vision.
  3. Battery system and battery status indicator: The Night Vision system utilizes a battery system that gradually depletes over time. Players can pick up power sources to recharge. When the battery level is low, a blinking red battery indicator appears on the UI.
  4. Additional: The project also includes useful features such as distance recording and a pedometer for tracking character steps. These variables can be saved or used to implement other gameplay logic, such as character skill or talent progression.


Number of Blueprints: 2 actors, 1 interface, 2 widgets.

Input: Keyboard

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Adding to your character Readme

Important/Additional Notes: In BP comments

G
gamedeveloper.shop
All Assets by Author
7.89 
Platforms Windows 64-bit, Windows 32-bit, Android, iOS, Linux, Other, MacOS
UE Versions 4.27, 5.0 - 5.2
Tags MILITARY, POST PROCESS, INTERACTIVE, NoAI, NIGHT VISION, ITEM PICKUP, CAMO, SOUND EFFECTS, MODERN, PICK UP, GADGET, ITEMS
Release date 01.05.2023

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