The Nature Pack features 6 fully procedural sound effects models for popular nature sounds. These models are implemented as Blueprint-Spawnable classes that can generate audio in real time, completely procedurally. This allows fine-tuning of the sound effect at the source, which results in more immersive, more interactive, and more personalised audio.
Since each sound class offers various functions to change the parameters of the sound effect at runtime, you can easily create adaptive atmospheric sounds that respond to in-game events, such as dynamic weather.
Any sound effect can be added to any element in your scene, instantly turning it into a procedural sound effect generator. You can then design your sound exactly how you want it, directly inside the editor. Our plugin supports spatialization, reverb, and all the other post-processing effects that a normal sound asset would support.
Included models: Droplets, Wind, Waves, Rain, Fire, Water
Watch the demo here: https://youtu.be/ohnBwgBqJic
About Us:
Nemisindo is an Epic Megagrant recipient. At Nemisindo, we are dedicated to delivering great sound effects and tools to all, from the professional sound designer crafting the richest, immersive scenes, to the enthusiast content creator wanting cool, fun sounds to match their creative content. Using our transformative procedural audio technology, we aim to completely remove the reliance on sample libraries for sound effects, by offering intuitive tools that can generate any sound. Our technology is more creative than simply using pre-recorded sounds that are never quite what's wanted. We can generate sounds that have never been recorded, and they can be shaped and crafted at the point of creation, breaking through the limitations of sampled sounds.
Find out more at https://nemisindo.com/