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This is a first release, feel free to provide feedback and requests for what you would want to see added to the collection!

Documentation | Trailer


Music Extra Nodes is a collection of custom nodes, made to help create dynamic soundtracks.

This first release specifically helps generating melodies and beats that can be connected to different instruments, and be played in real time.


The core of the product are two nodes: Melody Player and Beat Player, that can generate timed output triggers based on the input string.

There's also Chord To Frequencies, a node that given a chord string, like Ab-#9, outputs an array of frequencies that can be combined with a Beat Player to generate a chord accompaniment easily.


This product also contains example songs to show how the Music Extra Nodes can be combined with the core MetaSound system to create soundtracks.


Example songs:

https://youtu.be/8w9xeJseFOQ

https://youtu.be/3mJdbv9KwzQ

Technical Details

Features:

  •  Custom C++ Metasound Nodes can be found under Functions>Music Extras in the right-click menu in the MetaSound Sources and Patches editor
  •  Other custom Metasound Patches can be found in the same menu under Graphs>Music Extras


Code Modules:

  •  Music Extra Nodes Module (Runtime)


Number of Metasound Sources: 8 (5 Example songs, 3 Test instruments)

Number of Metasound Patches: 7

Number of C++ Metasound Node Classes: 7

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64


Included sounds:

All included .wav files are downloaded from freesound.org and are licensed under Creative Commons O License.

DS
Davide Socol
All Assets by Author
11.83 
Platforms Windows 64-bit, MacOS
UE Versions 5.1 - 5.2
Tags PROCEDURAL, METASOUNDS, METASOUND, NoAI, NODES, MUSICAL INSTRUMENTS, MUSIC
Release date 26.02.2023

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