Rendered in UE4.
Modular(few Blueprints for demo).
SK parts: 2 parts Belt, Brown, 5 Fur parts, 11 Horns, Neck 2 rings Nose, 2 biceps straps.
The movement of the nose ring, the bones in the neck, the fabric in the belt, everything is done by physical simulation. If you want to slow down objects or speed them up, just change the dumping settings.
You can also attach your weapon by replacing the ax in the blueprint.
Animations: 30.
Materials: Body, Eye, Armor, Axe, Fur, Horns.
Texture skins: Body 2 skins and RGB control.
RGB Masks: 1 for each material and 4 Masks for Body Tattoo.
PBR textures (Metallic/Roghness).
Extra bones (joints in skeletal mesh): jaw, tongue1-3, Nose, Eye_r, Eye_l, Ear_r, Ear_l, Spike1-4, Tail_0-Tail_3, StrapB_1, StrapB_2, StrapA_1, StrapA_2, StrapA_3, StrapC_1, StrapC_2, StrapC_3.