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The Mechanical Power Kit is an asset to easily implement mechanical power into your project.


Within the project, there are two ways of transferring mechanical (or rotational) power:

  • Using axles
  • Using gears

For transfers using axles, you will simply need to add a component to any actor and configure it in less than two minutes.

To use gears, simply crease an actor of base gear and configure it extremely rapidly.


The system is programmed for large contraptions and is therefore made to be optimized.

No events run on tick and all performance-heavy operations are spread over several frames to maximize performance.


Rotation and power consumption are both calculated efficiently and effectively, with the rotation being visually displayed using a material function to maximize performance.


Documentation


Trailer

Technical Details

Features:

  •  Simple implementation of axle connections using a simple component
  •  Gears
  • Management of mechanical contraptions completely automatically
  •  Power generation and consumption
  • RPM realistically propagated


Number of Blueprints: 11

Input: Keyboard

Network Replicated: No


Supported Development Platforms:

Windows: Yes

Mac: Untested

Documentation: https://github.com/Theuntextured/Mechanical-Power-Kit/wiki


Important/Additional Notes:

Please leave any bug reports or requests in the issues page of the GitHub Page!

TUD
The untextured Dev
All Assets by Author
4.78 
Platforms Windows 64-bit
UE Versions 5.0 - 5.2
Tags OPTIMIZED, MECHANICAL, GENERATOR, BUILDING, MATERIALS, ROTATION, MODULAR, BLUEPRINTS, MECHANIC, DOCUMENTED, MATERIAL, ENERGY, DOCUMENTATION, GEAR, POWER
Release date 21.04.2023

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