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It's compile a lot of mathematical matrix operations !

In Unreal Engine, we can change variables container (Single, Array, Set, Map) and the variable have relative functions and operations according to this. But it's impossible to set an Matrix container type.


But, a Matrix (or also says 2D Array) is very useful in many domains :

Pocedural, World/Dungeon Generation, Voxel, massive Data, Statistics, Wave Function Collapse etc...


You can Import / Export (Save / Load) Matrices from your computer with JSON file !*

Technical Details

Mathematical Matrix logic

  • Object Matrix
  • Float Matrix
  • Int Matrix
  • String Matrix
  • Enum Matrix (Byte)
  • Bool Matrix


Supported (Save / Load) matrix :

  • .JSON (create a file)*
  • .CSV (in string format)


Number of Blueprints: ~12


Network Replicated: YES


Supported Development Platforms:

  • Windows: YES
  • Mac: YES


Documentation: You just need to know the concept of a matrix, the functions of the asset are quite explicit :)


Important/Additional Notes:

  • Updates coming soon for other variables support (Name, Vector, etc...)


* Use JsonBlueprintUtilities (Epic Games Plugin)

D-F
DCEG - Florian
All Assets by Author
47.93 
Platforms Windows 32-bit, Windows 64-bit, Other, MacOS, Oculus, Linux, iOS, HoloLens 2, Android
UE Versions 5.0 - 5.1
Tags PROCEDURAL, GENERATION, WAVEFUNCTIONCOLLAPSE, WORLD GENERATION, MATH, WAVE FUNCTION, VARIABLES, MATRIX, WFC, DUNGEON GENERATOR, DATABASE
Release date 13.02.2023

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