Watch the Demo (Youtube)
A set of 10 game-ready crate and container blueprints supporting multiple methods of player interaction as well as on-open physics cues.
Fully supports both blueprint-only and C++ projects all relevant parameters are editable without needing to modify the blueprint. Crate materials and colors are customizable.
Also includes 7 supplemental blueprints for customizable auto-generating shelving, lighting, and physics-based loot spawning.
Key Features:
- 10 Lootable Crate Classes supporting three methods of player interaction (Player Input, Proximity, Time Delay)
- 8 directly editable crate parameters to adjust the game feel of the crates
- 11 customizable material instances allowing you to change a crate’s crate color, appearance, emissive properties, and more on the fly
- 3 physics-based loot blueprints to give you a head start in packing your crates with treasure
Bonus Features:
This pack also includes several bonus blueprints and meshes to jump-start your new crate-based life:
- A scalable stacking shelf (pallet) Blueprint that allows you to stow crates in-game
- An adjustable spotlight that be set to your desired height and brightness, and rotate at a predefined speed during gameplay (or stand still)
- A barricade with floodlights that can unfold on interact
- A generator that glows on activation