Video preview
- The character is rigged to epic skeleton, has seven standard epic animations.
- Support character eyes color change.
- Support character hair color change.
- Please note that there are additional eyes and jaw bones on the skeleton, 12 hair bones, 22 bow bones, 98 skirt bones. The bones on the skirt, hair and bow can be used for an alternative kind of simulation. In this project with Unreal cloth simulation also used SPCR Joint Dynamics plugin.
- The character has 52 Face blend shapes/morph target (supporting LiveLink Face)
- The character has a humanoid ragdoll set up.
- Eyelashes on the left and right side of the face have different matrial slots, using an eye patch please apply a transparent material to the eyelashes on the right eye.
- UE5 cloth simulation test
- Animation retargeting video preview
LiveLink Face animation blueprint can be used with LiveLink, AppleARKit, AppleARKitFaceSupport plugins.
SPCR animation blueprint can be used with SPCRJointDynamics plugin.