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About


This plugin exposes nodes to handle Json & Xml loading, parsing and stringifying !

Can be used in any blueprint

Documentation can be found here : https://github.com/RLoris/JsonXmlHelperDoc

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See you on the other side


> If you wish to make more advanced http request like POST, PUT, DELETE, checkout my other plugin available here on the marketplace


Bug or Request


You can ask question before buying, check the documentation as it may contain the answer you are looking for !

Keep in mind that I don't do your work for you, I only provide the right tools to help your development process !

If you find a bug, please contact me by filling this form, I will fix it

If you want a new feature, ask a question with the feature description, I will implement it eventually

For any other reason, you can contact me by clicking on my markeplace name (RLoris) and finding my support email

Technical Details

Documentation


Click here








Features


  • Async load a Json or Xml from file, string or URL (GET)
  • (De)serialize struct, object, array, set, maps, int, float, byte, boolean, string... to/from Json and Xml
  • Create / Read json value (parse and stringify)
  • Create / Read Xml node (parse and stringify)


Details


Code Modules:

  •  JsonXmlHelper (Runtime)

Number of Blueprints nodes: 70+

Number of C++ Classes: 5

Network Replicated: No

Supported Development Platforms: Win, Mac, Linux

Supported Target Build Platforms: All

8.79 
Platforms Android, Other, HoloLens 2, iOS, Linux, MacOS, Oculus, Windows 32-bit, Windows 64-bit
UE Versions 4.25 - 4.27, 5.0 - 5.1
Tags SERIALIZATION, SAVE, SAVE LOAD, NETWORK, STRUCT, BLUEPRINTS, NETWORKING, XML, STRUCTURES, NoAI, PARSE, JSON, STRINGIFY, DESERIALIZATION, CONVERT
Release date 15.08.2021

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