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General:

This plugin integrates VR features in an intuitive and easy to use way for Unreal developers. It implements a physically based interaction for VR. The goal of this project is to develop AAA VR quality functional available for every developer and build a great VR developers community for strong feedback.


📺Video

📚Documentation

💬Support Discord

🗺️Development Roadmap

🐦Twitter

🌐HMS website



Versions:

UE 4.27 -> v1.1.0 (Stable)

UE 5.1 -> v1.1.1 (Stable)

UE 5.2 -> v1.1.2(Stable)



Demo:

Windows 💻 -> Download 

Android 🤖 -> Download

Technical Details

Features:

  •  New Player class
  •  Player adaptive collision
  •  Smooth Locomotion & Teleport
  • Smooth & snap turn
  • Sound support
  • Inventory
  • Physically based hand class
  • Finger collision
  • Interaction with objects
  • IK & animation support for hands
  • Door class
  • Drawers class
  • Grabbable object class with variety of settings(Static/Skeletal)
  • Lever class
  • Valve class
  • Button class
  • Code lock class
  • Weapon class
  • Equipment class
  • Stabbing weapon class
  • Climbable class
  • Loading handler class for transition between levels
  • Save system for player preferences


Code Modules:

  •  HeadMountedVR
  • HeadMountedEditor


Other:

Number of Blueprints: 34

Number of C++ Classes: 34

Network Replicated: No

Supported Development Platforms: Windows 64-bit, Android

Supported Target Build Platforms: Windows 64-bit, Android

Documentation: Link the documentation

HMS
Head Mounted Software
All Assets by Author
128.30  115.47 
Platforms Windows 64-bit, Android
UE Versions 4.27, 5.1 - 5.2
Tags VR READY, VR-READY, HANDS, BLUEPRINTS, ASSETPACK, STEAMVR, CODE, PLUGINS, OCULUS VR, PHYSICS, PROPS, VIRTUAL REALITY, VR, VR FINGERS, CODE PLUGIN
Release date 05.03.2023

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