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With Hardware Information Plugin you can access easily data of the player system and hardware on Blueprints and use this for improvements, analytics or any other use that you want.

Improve the quality of life of your players, detect incompatible versions of GPU Drivers on runtime, CPU Vendors and adapt your game with technologies compatibles with each situation.

Want to know if your player is using a Gamepad? With Hardware Information Plugin you can detect instantly if a Gamepad is connected on the device.

Want to notify your that Capslock is active while the player is writing a password? You can know this information instantly too.

A mouse have been disconnected? Pause the game and your player will not be affected by a unfortunately error.


Hardware Information can be a good tool to improve the quality of life for your players.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  CPU Information
  •  GPU Information
  • Device Information
  • Memory Information
  • Process Information
  • OS Information

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  HardwareData (Runtime)

Number of Blueprints: 1 Debug Widget Blueprint

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: https://bit.ly/3tNZACA

Example Project: https://bit.ly/3rBXe74

4.93 
Platforms Windows 64-bit
UE Versions 4.27
Tags SYSTEM, INFORMATION, BLUEPRINTS, CODE PLUGIN, HARDWARE
Release date 26.01.2022

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