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If you need help with model, please contact me at [ zeroart3d@gmail.com ].

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Video: https://youtu.be/3fLOviPn5Wg

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The game model "Ghoul" is made on the basis of an epic skeleton and you can use any animations created for the epic skeleton.

Rig: Character rigged to UE4 Mannequin skeleton. With some additional bones you can use physics simulations to different parts. Additional bones - [ tail_1, tail_2, tail_3, tail_4 ].

Tail physics simulation.

Blendshapes: Eyeblink, jaw and tongue blendshapes.

Texture maps: PBR - BaseColor, Normal, ORM, MatID, Opacity.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  Blendshapes / Morph Targets / Facial Expressions
  • Realistic detailed anatomy
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 1

Vertex counts of characters: 16 706

Number of Materials and Material Instances: 4

Number of Textures: 6

Texture Resolutions: [4096x4096]

Supported Development Platforms: pc

Documentation:no

Important/Additional Notes:no

ZAP
ZERO ART PROJECT
All Assets by Author
28.75 
Platforms Windows 64-bit
UE Versions 4.21 - 4.27, 5.0 - 5.2
Tags MONSTER, VAMPIRE, LOW POLY, NoAI, FANTASY, GHOUL, CHRACTER, CREEPY, ZOMBIE, CREATURE, HORROR
Release date 19.04.2023

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