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Demo - VIDEO

How Slar Panel works, Wind Generator. Discharge and charging of batteries. - VIDEO


Electrical System - The system is designed to build electrical networks. The system takes into account the generated and consumed electricity. For batteries, the maximum power consumption during charging and discharging is taken into account. It is very easy to add any of your devices to the system (Lamps, heaters, flying vehicles).

The following devices are presented in the template. Models have been worked out for all devices. Standard only character and transport.

1. Character - can fly as long as there is energy. It can be charged and also power other devices requiring electricity.

2. Transport - Can move as long as there is energy.

3. Battery - A battery that has parameters such as maximum energy for charging and discharging. Coming closer, you can find out how much energy is left, the time until it is completely discharged and charged.

4. Force Field - Protective field. Consumes a lot of energy.

5. Monitor Electrical Network - Monitors the current electrical network. Through this connected device, you can find out all the parameters of the electrical network: The number of connected devices, the number of batteries, the number of generators, the amount of accumulated energy, the amount of energy to discharge, the time until all batteries are completely discharged.

6. Post - Large splitter.

7. Small Post - Small splitter.

8. Power Bank - All the features of a battery, but can be charged from other batteries.

9. Solar Generator - Solar panel generator. Implemented sun tracking for each panel. If, for example, the solar panel is in the shade, then the generation of energy stops. Sunlight is tested for each of the 18 panels.

10. Spot Light - Spotlight.

11. Switch - Switch. You can separate one electrical line from another.

12. Wind Generator - Wind generator. Checks the current wind speed and adjusts the animation.


Technical Details

Features:

  •  Support for any number of electrical networks.
  •  Quickly and easily create your own electrical device.
  •  All code needed to work is written in C++ for best performance. All necessary functions for work can be called from blueprints. Knowledge of C++ is not required.
  • Easy to use and easy to integrate into your project.
  • Free support for our products in discord.

Code Modules:

  • AESDirector(Type: Runtime)
  • ASolarGeneratorActor(Type: Runtime)
  • AESWire(Type: Runtime)
  • UElectricalSystemComponent(Type: Runtime)

Number of Blueprints: 18

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: Win64, Mac, Linux

Supported Target Build Platforms: Win64, Mac, Linux

Documentation: Link, Discord

Example Project: Included

Important/Additional Notes:

CAS(
Craft Assets Studio (CAS)
All Assets by Author
97.75 
Platforms Windows 64-bit, MacOS, Linux
UE Versions 5.0 - 5.1
Tags REALISTIC, ENVIRONMENTS, ELECTICAL, MODULAR, SCI-FI, BLUEPRINTS, GAMEPLAY, GAME READY, STYLIZED
Release date 10.05.2022

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