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Very easy to use: just drag "FishFlockASpawner" into the level


Can be set in the details of FishFlockAiSpawner (number of fish, speed, movement range)


When the number of splines is less than 3, if the distance is too far, the fish will stop swimming to save resources. At this point, just set the DetectDistance value a bit larger.

Technical Details

feature:

Each fish keeps its distance from the surrounding fish

 The number of fish can be set

 Schools of fish swim according to splines

You can set the swimming speed of the fish


 Code module:


Number of Blueprints: 3

Number of C++ classes: 4

Network Replication: No

Supported development platforms: Windows

Supported target build platforms: Windows IOS Android

Documentation: https://blog.csdn.net/qq_39447679/article/details/124779497

7.59 
Platforms Windows 64-bit, Windows 32-bit, Android, iOS, Other, HoloLens 2, Linux, MacOS
UE Versions 4.27, 5.1
Tags FISHFLOCK, NoAI, FISH
Release date 06.08.2021

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