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/!\ You need to configure your project in order to use Fine Settings, find it at the ends of this description.


Fine settings is a game-ready settings menu for your unreal engine projects. The client will be able to change their sound, display, graphic, and key-binds settings.


In this assets pack, you will find:

1 Testing map

3 widgets blueprint:

  • WB_Pause, the pause widget
  • WB_PlayerUI, the player HUD that contains the fps counter.
  • WB_Settings, which is the settings menu.

1 Save Game Blueprint:

  • BP_CustomSettings, to keep custom settings like Show FPS, luminosity.

2 Enumerations:

  • E_AudioBus, which contains all the audio channel's names.
  • E_SettingsLevel, which can be used to determine which settings level is used (Ex: Low, Very High, Ultra, Off, ect...)

1 Structure:

  • S_AudioOption, which contains all the parameters for audio personalization.

7 blueprints:

  • BP_SettingsGameInstance, with init events, Set Volume, Get Volume.
  • BP_SettingsGameMode, which is the game mode used in the testing map.
  • BP_TestMusicAudio, the audio testing pawn for the music channel.
  • BP_TestSoundEffectAudio, the audio testing pawn for the sound effect channel.
  • BP_WidgetCharacter is the main character of this pack.
  • BP_WidgetPlayerController, the player controller for the WidgetCharacter.

2 Audio files:

  • Fire Sounds and starter music from starter content.

And the UE4 mannequin.


How to configure your project for your Unreal Engine project:

1>Import Fine Settings to your project.

2>Project settings>Maps & Modes>Game Instance Class> set to : SettingsGameInstance

3>Project settings>Audio>Default Sound Class> set to : MasterMain

4>Project settings>Audio>Default Media Sound Class> set to : MasterMain

5>Project settings>Audio>Default Base Sound Mix> set to : MasterMix

6>Don't forget to add a custom Acton mapping "PauseGame" with value "Escape"

7> You are good to go!

Technical Details

Features:

  •  Easy-to-use settings menu.
  •  Sound, display, graphics, and key-binds can be changed.
  • User-friendly interface

Number of Blueprints: 10

Input: - Escape : Open Pause Menu ( Shift+Escape in editor)

Network Replicated: [Yes]

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: coming soon!

W
Warteyyyy
All Assets by Author
9.48 
Platforms Windows 64-bit, Windows 32-bit, MacOS, Linux
UE Versions 5.0 - 5.1
Tags GAMESETTINGS, SETTINGS MENU OPTION, SETTINGS, SOUND SETTINGS, CONTROLS SETTINGS, OPTIONS MENU, DISPLAY OPTIONS, SETTINGS MENU, GAMEOPTIONS, OPTIONS, SOUND OPTION, GRAPHIC SETTINGS, GAME OPTIONS, OPTION PAUSE MENU BP, VIDEO SETTINGS
Release date 23.04.2022

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