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This is a fake room creation tool (parallax mapping). This tool can help you quickly capture rectangular rooms of any size and generate textures, allowing you to quickly create fake rooms for your project to optimize performance.This plugin contains materials and material functions that use these textures, and of course, you can freely expand and optimize the materials.


Video tutorial:Video tutorial(Chinese)

Video tutorial:Video tutorial(English)

Technical Details

Features:

  • Capture cube maps of any size of rooms (stored as 1x1x1 cubes).
  •  Capture 3D decorations of the room (use 3D printing technology to make the decorations or furniture appear three-dimensional).
  •  Allow free control of the captured room size (can stretch the room in the material panel).
  • Allow control of window position through the material.

Code Modules:

  •  TextureCube BlueprintExtensions(Editor Only)

Number of Blueprints:2

Number of C++ Classes:1

Network Replicated: No

Supported Development Platforms:Win64

Supported Target Build Platforms: Win64

  • Documentation: You can find detailed instructions in the "Showcase" level

Important:The captured notes can be found in the showcase level located in the plugin content folder.

It is just a tool for conveniently capturing textures. After the capture is complete, if you no longer need to use the capture function, you can save the materials and material functions, and then close the plugin.

Does not support capture lumen scene(Please use dynamic lighting or baked lighting).

8.54 
Platforms Windows 64-bit
UE Versions 5.1
Tags GENERATOR, EDITOR TOOL, NoAI, BLUEPRINTS, PARALLAX
Release date 23.02.2023

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