The Music System was designed to offer music playback, transitions, stinger implementation and stem management, all done on tempo. It includes premade functions to facilitate, speed up and simplify the music implementation workflow. It lets the developer stay close to the finished product by implementing their music directly in the game engine, using the advanced capabilities added in Unreal Engine 5. The package also provides tools allowing the implementation process to be more modular, more intuitive and more efficient.
Features listed in the Technical Information
Check out our intro video here:
https://youtu.be/lAkyZpbECbg
If you have any questions, issues or feature requests don’t hesitate to contact us at: PixSonix@pixelaudio.ca