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Video (YouTube)

Playable Demo (GoogleDrive)

You can check materials in the playable demo

Documentation (GoogleDocs)


Features:

  • Material can be used for post-processing (Shading of an entire level)
  • Material can be applied to any mesh and everything behind the mesh will be shaded in the shape of its silhouette
  • Material can be used for the shading of UI elements
  • Asset includes Lit and Unlit Materials, that use fake lighting and normal maps, which work well when combined with the Dithering Effect
  • Asset includes 25 premade gradients for materials and post process material
  • Asset includes an Overview map with examples of use

Technical Details

If the material is used for post-processing or is applied to a mesh, disabling antialiasing or switching it to FXAA mode should remove ghosting and flickering

(See documentation for additional information)


Contains: 

  • 5 Master Materials
  • 62 Material instance examples
  • 25 Curve Gradients
  • 2 Material Functions
  • 1 Dithering texture
  • Overview level
AE
Andrew Esenin
All Assets by Author
9.86 
Platforms Windows 64-bit, Windows 32-bit, Linux, MacOS
UE Versions 4.26 - 4.27, 5.0 - 5.2
Tags DITHERING, POST PROCESS, 8-BIT, OLD, SHADER, MATERIAL, RETRO, VFX, PIXEL, EFFECT, VISUAL EFFECTS, PATTERN, STYLIZED, PIXEL ART, USER INTERFACE
Release date 15.11.2022

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