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Data Tables are an extremely useful tool inside Unreal Engine but sadly blueprints does not have the same functionality that you get inside C++. This plugin was created to expose those features into blueprints for everyone to use. Using the power of K2 nodes, you can easily add, remove, and change the data inside a data table while the nodes will automatically update to the variables in your struct.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • Editor and Runtime
  •  Add to Data Tables
  •  Remove from Tables
  • Get Length of Data Tables


Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  DataTableNodes[Runtime]
  •  DataTableNodesEditor[Editor]


Documentation: https://app.milanote.com/1MOdqH1S2Bad6S?p=PkSqswQuaBF

Number of C++ Classes: 2

Network Replicated: (No)

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (Windows)

S
SovereignDev
All Assets by Author
9.67 
Platforms Windows 64-bit
UE Versions 4.26 - 4.27, 5.0 - 5.1
Tags DATATABLE, BLUEPRINTS, ENGINE, CODE PLUGIN
Release date 21.11.2021

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