CyberCubes: Swarm for unreal engine 4.26 - 5.2+ character, monster, minion, companion or just a decoration.
"Swarm" is a big flock of CyberCubes with 515 cubes in 3 different sizes. All cubes in this flock are acts as a big cube. But its only when their magnetic connections is stiffen. In that state, they can move, jump and do other things as a big cube. In the other hand, they can relax their magnetic connection and its allows Cubes move-roll individually.
This asset can be used as character, minion, companion, enemy, weapon or even decoration of sci fi interiors. also have big potential for robotic puzzle games.
Asset comes with:
- a Skeletal mesh: "CyberCubes: Swarm". Mesh Made with 515 cubes, 12360 vertices and 517 bones.
- Ready to play scene and playable demo of it. So you can test it before purchase! Playable DEMO
- Ready to use TPS Character Blueprint with presetted physical features. This BP builded with Unreal engine TPS character blueprint.
- a Advanced material with ~200 settings. This material is uses 4 details layers and creates very detailed and technological look on asset. and all overall look can be changed easily with just changing skin textures.
- Light effects on material like: emission waves, pulse, filling and emission from detail layers.
- Materials effects, options and details are can be set individually per part of cubes. each cube has 3 parts that masked with ID texture and material uses them for all settings. You can control most of that settings individually for each part.
- Asset also comes with electric arc effect that uses niagara system. Electric arcs goes from big cube to small cubes.
- 3 skins for different cube looks.
Asset video preview
Detailed material preview (same material)
important to know:
- All previews are rendered in unreal engine 5.1
- Lumen is enabled for better visuals in UE5+. Lumen documentation
- Physics are different in UE5 and 5.1 because of physics engine change. PhysX and Chaos Physics Systems