Equipped: (Yes)
Adapted to Epic Skeleton: (yes)
When installed on an epic skeleton, IK bones are included: (yes)
Animations with standard animation: (Yes)
Textures (.tga) Emissive Albedo Normal (DirectX) Occlusion + Roughness + Metallic)
In the model, it is desirable to use a shader with two-sided display of polygons.
Models are available with varying degrees of clothing and equipment, some equipment can be used separately such as a mask, bracers and some armor.
Added jaw bones: jaw, jaw 4, jaw 5.
Everything is shown in the photo.
Low poly model: DEMON ARLIKIN Triangles: 52545 Vertices: 35404 has 2 skins 3 meshes with texture differences number of materials and copies Materials:8 Textures:21 (4096\4096 and 2048\2048) Added jaw bones: jaw, jaw 4, jaw 5.
Low poly model: Demon Executioner Triangles: 47480 Spades: 29771 Body skin: 7 Clothing color: 6 Material: 15 Materials (MI): 9 Textures 55 (4096\4096 and 2048\2048) Added jawbones, for future modifications of this model, not used for this version. jaw, jaw 4, jaw 5.
Low Poly: Sword Demon Soul Sword Triangles: 5636 Spades: 3260 Materials: 2 Textures: 6
Low poly model: Demon Executioner2 Triangles: 47479 Piks: 26816 Body skin: 5 Clothes color: 4 Textures: 32 Materials: 10 Materials (MI): 5 plus a material to hide clothes and any individual materials (M_Demon_Executioner2_hide) works on other models too. (4096\4096)
Low Poly Model: Executioner 3 Triangles: 49856 Spades: 28642 Body Skin: 6 Clothing Color: 8 Textures: 13 Materials: 14 Materials (MI): 9 (4096\4096) Added jaw bones: jaw, jaw 4, jaw 5.
Supported Development Platforms: Windows: (Yes) Mac: (Yes)