💫 Code Based Leaning | Version 1.6.5 (Enhanced Flexibility)
Tired of making Leaning Animations 🤔 ?
Well fear not my fellow Game Developer 😃, because this Plugin will procedurally add Leaning to your Player.
Just drag and drop the Component onto your Character. That's it ! 😲
🎥 Video Showcase : https://www.youtube.com/watch?v=YLEEUUNWGaQ
🔰 Update Patch Notes : https://eyo1232004.wixsite.com/unrealengineplugins/kopie-von-patch-notes-code-based-le-1
📽️ Tutorial Playlist : https://www.youtube.com/playlist?list=PLAtTS3-C56xNtTmcMGwCjL1mZw9qwnPug [In progress...]
🆘 Support E-Mail Address : help.chopstig@gmail.com
📖 Documentation : https://docs.google.com/document/d/1KUxCE2FAID6o4JCDCAL...
🗺️ Development Plans : https://trello.com/b/XA8ThQTR/code-based-leaning-updates
🕸️ All Socials : 🔗 YouTube |🔗 Instagram
📋Content | What does it contain ?
❇️ Contains 4 Components : Leaning Component [Core] | Lean Link Asset | Lean Logic Class | Variable Storage Class
❇️ [New in 1.6.0] Pre-sets : Developers are able to store the configuration made in the Leaning Component
❇️ [New in 1.6.0] Custom Logic Programming : Developers are able to Code Logic for the Leaning Component (possible in Blueprints and C++) 🧪 [Experimental Feature] 🧪
❇️ [New in 1.6.0] Wall Detection System included : The Character can detect and avoid Walls in proximity
❇️ [New in 1.6.5] Extra Smoothness : Leaning can be as smooth as the Developer wants it to be (feels like V-Sync is active)
❇️ [New in 1.6.0] Dynamic Speed Detection : Leaning will dynamically adjust depending on the Characters Speed (more intense when Character is moving slowly)
❇️ [New in 1.6.0] Enhanced Debug View : Developers are able to see how each System works > if something is not working you can enable it = it might help
❇️ REALTIME Angle Calculation : This will completely remove the Leaning Error that occurred in Version 1.4.0 (Additional Features)
❇️[New in 1.6.0] Custom Mesh Selection Tool : Select each Mesh in your Hierarchy to be affected by the System [ Tag Based ]
❇️ [New in 1.6.0] [Additional] Head Rotation : The Head of the Character will rotate to the Direction the Character moves. [This is just a nice Touch. Disabling it won't affect this System at all]
🗞️ News | What is currently happening?
Update 1.7.0 (Polished) is now in Early Development Phase. > Click here to gain more Information 😜 !
Update 1.8.0 (Enhanced Modularity) is now already in Planning Phase > Click here to gain more Information 😜!
There's more to come (especially for Update 1.7.0) so be prepared 😉😊 !