Features:
- BP_Bomb - The class of the bomb with different detonation settings - timer, event (remote), when touched. Supports customization of animation, sound and effect.
- Models revolver, crowbar and phone.
- Character Interaction Animations
Scaled to Epic Skeleton: Yes
Number of Animations: 52
Animation Types: Root Motion
Revolver: Collision: Yes, Vertex Count: 5 520, Number of Meshes: 1, Number of Materials and Material Instances: 1, Number of Textures: 3 (4096x4096 _D, _N, _RM)
Crowbar: Collision: Yes, Vertex Count: 339, Number of Meshes: 1, Number of Materials and Material Instances: 1, Number of Textures: 3 (2048x2048 _D, _N, _RM)
Phone: Collision: Yes, Vertex Count: 132, Number of Meshes: 1, Number of Materials and Material Instances: 1, Number of Textures: 3 (2048x2048 _D, _N, _RM)
Sounds: Revolver (Shoot, Reload), Crowbar (Attack, Take-down), Explosions (Three explosions).
Documentation: Detailed list of animations
Important: Attention project "Character Interaction" is distributed separately, it has a large number of animations and systems of interaction with cars, weapons, enemies, etc.
Support: Character interaction Discord server - Online help as well as various tutorials.