Rigged: Yes
Rigged to Epic skeleton: Yes;
If rigged to the Epic skeleton, IK bones are included: Yes;
Additional bones: tongue, jaw, scarf.001_r, scarf.002_r, scarf.003_r, scarf.001_l, scarf.002_l, scarf.003_l, pouch_r, sash.001, sash.002, sash.003, sash.004, sash.005, sash.006;
Animated: No only demo, and animations of firing and reloading for a pistol and rifle;
Number of Animations: 4;
Animation types: In-place;
Number of characters: 1;
Vertex counts of characters: body - 9853, hair - 1314, beard - 908, sideburns - 630, moustache Var1 - 450, moustache Var2 - 340, bandolier - 4361, gunbelt - 2695, boot - 14370, jacket - 6403, jacket buttons - 234, vest - 2595, vest buttons - 712, sash - 2146, scarf - 2966, shirt - 5157, shirt buttons - 468, trousers - 3477, belt - 814, trousers into boot - 2771, sombrero - 661, sombrero patterns - 160, shoes - 5260, rifle and rifle bullet - 1967, gun and gun bullet - 3129;
Number of Materials and Material Instances: 6 materials, 55 material instances;
Number of Textures: 164;
Texture Resolutions: body - 4096, beard and moustache - 2048, eyelashes - 2048, all dress and weapon - 2048;
Supported Development Platforms:
Windows: Yes;
Mac: No;
Facial expressions. (Morph Targets/ Blendshapes). Suitable for APPLE BLENDSHAPES / ARKIT.
BLUEPRINTS are not included.