Summary
A modern interface for use in realistic projects. It lets you turn your project into an interactive stand-alone application. No blueprint programming knowledge is required. This is a blueprint only project. No additional C++ code is used.
Update March 2023 (UI3.2)
- This update introduces a modular interface design and lets you arrange features in any way.
- Lets you use multiple Design Schemes, Scenarios and Scene Travel sections (UI3.2.2 May)
- Easier to translate into a different language
- Improved Variation Actor. Can now trigger external events. Example fan speed.
Documentation
For version UI3.2 (from March 2023 on): Documentation
Older versions (legacy): Documentation
Older Unreal 5 versions may have an error when using in Unreal 5.1 - fix compile error or get the latest version.
Videos
What's New (Update 3/2022) What's new (YouTube)
Release Videos 4.26: Feature Video (YouTube)
Example Projects
UI3.22 Unreal 5.1 - Keyboard Mouse Controls: Download
UI3.0 Unreal 4.27 - GPU Lightmass - Touch Controls - Pixel Streaming: Download
More Products
All my products on the Marketplace
Detailed Description:
Controls:
- Mouse, keyboard
- Touch
- Gamepad, VIVE and Oculus Rift controllers
- Move to Target mode
Interface:
- Modern minimalistic interface. Easy to use.
- Modular design with many design options
- Interface on a 3D Tablet for VR projects
- Works with Pixel Streaming
Features:
- Design Schemes and interactive material and mesh changes
- Lighting or Layout Scenarios
- Sequence Player
- Scene Travel connecting multiple units or buildings
- Up to 5 additional Custom Features
- Multiple user management with save slots for design choices
- Accurate sun positioning and dynamic daylight changes
- Dynamic floorplan with quick access locations
- Settings for player movement and camera controls
- Info screen to display supporting graphics or videos
Supporting Blueprints:
- Info Map contains floorplan and all data for the project
- Variation Actor for connecting meshes or materials to the user interface
- Location Actor for quick access locations
- Stairs Marker for Target Move
- 4 Game modes (Keyboard, Touch, Gamepad, VR)
Additional Info
- Works with Unreal 5 Lumen
- Works with GPU or CPU Lightmass and Ray-Tracing
- Works with Pixel Streaming on mobile devices (tablets)
- Screenshots have time stamp and client name.
- Inventory lists with time stamps and client names are possible with separate file management plugin.
- UI widget colors, font and text or button sizes can be changed globally.