Features: Universal, high detail, realistic balloons and pillows (same model for both, but different material properties), perfect for Archviz, Games and VR.
Props scaled to Epic skeleton: Yes.
Texture Size: All textures 4096x4096.
Collision: Yes, automatically generated.
Vertex Count: 1000 to 4000 vertices per model (per letter), or around 7K triangles per model (letter).
LODs: Yes, automatically generated.
Number of Meshes: 36.
Number of Materials and Material Instances: 13 materials, 117 material instances.
Number of Textures: 36.
Supported Development Platforms: Any.
Supported Target Build Platforms: All except mobile.
Important/Additional Notes: No plugins needed, all materials procedural, native UE5 format. You can modify them or use as a base for your new material. I suggest using "Party" material, as a base in that case. Each 4 letters share same unwrap, which saves resources, resulting of total 9 texture sets for all 36 models (letters and numbers). High rez textures made based on scanned real life cloth.