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**Overview and Tutorial Video**

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This is a camera system that is designed to improve the gameplay of your 2D or 2.5D game. Is adds customizable camera movements that lead the player and provide a better view of where the player is headed. Is also gives you the ability to easily and seamlessly switch to external cameras, each with their own adjustable settings. It also fixes FOV settings on ultra wide monitors, so that the view isn't cropped when viewed on wider aspect ratio monitors.

It also provides features to manage depth movements for games like Little Nightmares, where you can move left and right and also toward and away from the camera.

Technical Details

Features:

  • Improved Camera movements(Camera can smoothly move ahead of player to show where they are going)
  • Easy to add to an existing project, and simple to use
  • Seamlessly switch between cameras
  • Blend smoothly between different Depth of field and zoom settings on different cameras
  • FOV fix for ultra wide monitors
  • Dynamic and static external cameras
  • Adjustable depth movements for games like Little Nightmares.


Number of Blueprints: 3

Supported Development Platforms:

I have tested on windows and mobile, but should work on any platform.


KM
Karl Muller
All Assets by Author
9.86 
Platforms Windows 64-bit, Other, Windows 32-bit, Android, iOS, MacOS
UE Versions 4.27, 5.0 - 5.2
Tags 2D, DYNAMIC CAMERA, PLATFORMER, 2D PLATFORMER, BLUEPRINTS, 2.5D, CAMERA SYSTEM
Release date 30.05.2023

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