Component visualizers are a fantastic compliment to active development. However, they require functionality to live within a child of UActorComponent. In stripped back codebases that have functionality directly in the base Actor class, it can be hard, if not impossible, to visualize params in editor easily.
This plugin adds the FActorVisualiser base class, that mirrors the existing FComponentVisualiser class (with some notable exclusions). Simply extend from this class, override it’s DrawVisualization and/or DrawVisualizationHUD functions to author custom visuals when selecting an actor. Once a visual has been authored, it can be registered to the ActorVisualizer module to be rendered in-viewport.