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Roadmap

Demo

Discord


Videos : Demo

new videos coming soon



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Current Version : 5.1.9

(please refer to roadmap for the list of features)

-New wand inputs


Template Includes blueprints and other assets I have created and uses free assets from Lyra (mesh, texture, materials, blueprints, sounds, niagara vfx, etc), and contain metasounds from Lyra. The assets from Lyra are purely for educational purpose. If you want to use them, you would need to check the licensing condition with Epic Games.


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Create your ambitious VR game with this Template.

Physic body, Locomotions, smooth turn, body orientation, climbing, inventory, telekinesis grabbing, this starter pack has it all !


This Template expands the Open XR Framework shipped with Unreal Engine 5. Developping Virtual Reality has never been this easy ! Everything is made in blueprints for better compatibility with version upgrades


Due to very specific set of buttons, the Vive wands inputs keep changing in every version due to request from wand users. Since I don't own Vive Wands, I can't test the inputs so every adjustment might break the previous ones.

In order to have a solid input style for wands, I made a spread sheet in which all wand users can agree here

Technical Details

Features :

  • VR character blueprint using the open XR framework
  • VR Roomscale Free-Roaming pawn with physics
  • Free turn & Snap turn
  • Head (HMD) orientation & Body (Controllers) Orientation
  • 4 Locomotion mode : Joystick, Teleport, Teleport Shift, Hands Swings
  • Climbing System with Vaulting, all block and smooth (interpolated) recovery
  • Moving Climbing Actor
  • Inventory system with STACKABLE slots
  • Improved Gravity Glove Grab with outline material and force grab
  • VR Spectator blueprint
  • Interactable actors : Rotating Valve, Translating Lever, Pushing button, Door with interactable knobs
  • Moving Platforms
  • Crouch, slide, and Jump
  • PISTOL, RIFLE & PUMP ACTION SHOTGUN
  • Weapon Attachments (scope, light, mag)
  • Metasounds
  • VR bow
  • Persistent Graphic Settings Menu
  • Physical grab
  • Modulable blueprints, features' logics stored in components
  • Grappling Hook
  • Grenade
  • AI (patrol, investigate, combat, flee) for stealth games & fps combat games
  • Stabbing, Punching


Number of Blueprints: 75

Input: Any VR controllers within the Open XR framework

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: PLEASE READ THIS
197.39 
Platforms Windows 64-bit, Other
UE Versions 5.1
Tags TEMPLATE, CLIMBING, ADVANCED LOCOMOTION, BOW, BLUEPRINTS, ULTIMATE, ADVANCED, INVENTORY, SWING, NoAI, GRAVITY, VIRTUAL REALITY, VR, STARTER KIT, GUNS, IMMERSIVE
Release date 29.09.2022

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