Stylized lava material for your game,
The lava is moving, you can play with a lot of parameters to change the lava speed, color, direction, pattern, tilling...
You can find a demo video of the material there: https://www.youtube.com/watch?v=POd2SaTdUIg
For the border detection of the shader, to work properly you needs to set "Generate Mesh distance fields: True" in your Project settings
If you want to use the shader on a none plane mesh you need to set "Affect distance field lighting: False" on the mesh with the material.