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Ideal for an RPG, each weapon comes with a low quality and high quality version, as well as damaged or weather-worn versions, for a total of 56 variations. The Materials have exposed settings for Damaged and Aged, which can be used in a Blueprint to swap the appearance during gameplay.


Have the weapons become covered in nicks and dents when durability is low, or loot ancient weather-worn weapons that need to be restored. All 56 weapon variations include their own icon.

Technical Details

Features:

  • 7 Unique weapons; Sword, Greatsword, Hatchet, Battleaxe, Mace, Hammer, and Shield
  • 2 Styles for each weapon; low quality Iron and high quality Steel
  • Damaged and Aged versions of each weapon, for a total of 56 variations.
  • Materials have exposed Damaged and Aged settings, allowing real-time swapping with blueprints.
  • All 56 variations have their own icons for inventories, with transparent backgrounds to overlay any art.
  • All weapons have carefully crafted custom collision and 3 LODs (0, 1, 2)
  • LODs have nearly imperceptible transitions, with a polycount reduction of up to roughly 50%.
  • Scaled to Epic skeleton, with sockets for hand placement

Texture Sizes:

  • Weapon Textures are 2048x2048
  • Metallic Maps are 512x512
  • Icons are 256x256

Scaled to Epic Skeleton: Yes

Collision: Yes, Custom Collision

Vertex Count: LOD0 704 to 1,674, LOD2 408 to 956

LODs: 3

Number of Meshes: 7

Number of Materials and Material Instances: 70

Number of Textures: 189

Supported Development Platforms: PC, Mac

Supported Target Build Platforms: PC, Mac

AIG
Alchemic Iron Games
All Assets by Author
19.73 
Platforms MacOS, Windows 64-bit, Windows 32-bit
UE Versions 4.16 - 4.27, 5.0 - 5.1
Tags SWORDS, FANTASY, MEDIEVAL, WEAPONS, STYLIZED
Release date 29.08.2019

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