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A set of table lamps for high quality static rendering. Manual UV, light map mostly default 64, already very clean, when using the light map size recommended 256, the effect is better. It can be used in any scene, and I hope it will be helpful for your work.

Technical Details

Asset content: 10 models packaged with actor

  •  from BP_desklamp01 to BP_desklamp010
  •  
  •  

Collision: (Yes, Simple collision)

Vertex Count:666-96432

LODs: (No)

Number of Unique Meshes:13

Number of Materials and Material Instances:20

Number of Textures:9

Texture Resolutions: (512x1024,1024x1024,2048x2048)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


Some of the materials have textures from:

https://cc0textures.com/


XQ
XiaoWei Qi
All Assets by Author
19.73 
Platforms Windows 64-bit, Windows 32-bit, Oculus
UE Versions 4.21 - 4.27, 5.0 - 5.1
Tags PROPS, ENVIRONMENTS, MATERIALS, STATIC RENDERING, LAMPS
Release date 19.12.2020

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